Interviews

Interview: Devil's Calculator and how it makes math fun

We spoke with Cinq-Mars Media founder Christopher Jarvis on the game Devil's Calculator and how it cleverly incorporates math equations into its core gameplay.

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PAX West 2019: A Preview of Playdate

Crank it up!

HyperX interviews industry veterans at GameDaily Connect USA 2019

Discussing everything from the future of VR gaming to tie-ins with the film and music industries.

Phantom: Covert Ops interview with nDreams' Patrick O'Luanaigh

'If you see an enemy, you'll be able to whack them with the kayak paddle." - nDreams discuss their award-winning VR military kayak game, Phantom: Covert Ops.

E3 2019: Fall Guys interview explains the game's unique take on battle royale

Fall Guys is different from any other battle royale on the market thanks to its colorful graphics and non-violent gameplay.

E3 2019: Maneater director talks shark physics and Chris Parnell

We interviewed the director of Maneater to learn more about what players can expect from the game, and why the voice of the announcer sounds so damn familiar.

E3 2019: Blair Witch interview hints at new film

During our interview with Bloober Team, the possibility of a new Blair Witch film was hinted at, along with clues that connect the game to the entire cinematic universe.

Torn Banner at E3: 'Chivalry's not dead'

An interview with Torn Banner about what differentiates Chivalry 2 from Mordhau, and why the game will release as an Epic Store exclusive.

Detective Pikachu writers talk Pokemon jobs and creating a world you'd want to pay a visit

Benji Samit and Dan Hernandez share insight into the writing process, their favorite Pokemon jobs, and making Detective Pikachu a believable character.

Meet the Detective Pikachu artist who got the job thanks to Pokemon fanart

Realistic Pokemon artist RJ Palmer on making Detective Pikachu and why Sonic's gloves bother him.