IO IN_DEPTH: System Era Softworks
In our first IN_DEPTH, we travel to Seattle to learn more about System Era, the indie development team behind Astroneer.
In our first IN_DEPTH, we travel to Seattle to learn more about System Era, the indie development team behind Astroneer.
We get cozy with one of the founders of Gambitious at PAX West.
How a simple reference turned into a fully fledged insult simulator.
Vile Monarch is back with a new insult simulator game inspired by Monty Python.
We interview the creators of RunGunJumpGun to learn more about their brutally difficult platformer.
Real time strategy has never been this lighthearted and fun.
We virtually sit down with the Crush Your Enemies developers to chat about the Polish game development scene and heavy metal music.
We caught up with Mike and Harry at E3 to discuss why they do what they do, and what keeps them going.