Smash Ultimate update 7.0.0 patch notes

Read the full update 7.0.0 patch notes for Smash Ultimate to learn who got buffed and who's been hit with the nerf hammer.

The 7.0.0 update for Smash Ultimate brings Byleth into the game, complete with house leader outfits. While we’re excited for the new character, we’re also desperate to find out who else changed. As it happend the Smash Ultimate update 7.0.0 patch notes reveal a lengthy list with Joker nerfed and some characters like Samus massively buffed. Collected below you’ll find the full patch notes for the 7.0.0 update for Super Smash Bros. Ultimate.

Smash Ultimate update 7.0.0 patch notes

Smash Ultimate update 7.0.0 patch notes
Byleth isn't the only character getting attention in the Smash Ultimate 7.0.0 patch
© Nintendo

The Smash Ultimate 7.0.0 patch notes come directly from Nintendo, and are far, far too lengthy to break down. Key points of note are that top dog Joker has received a slight nerf to Arsene, such that he’ll now disappear faster when struck in 1v1 games. Samus has had buffs to dashes, smashes and throws, as have Sheik and Zelda. Find out how your character fairs in the list below.

Character

Attack

Adjustment

Donkey Kong

Other

Increased shield size.

Made the head briefly invincible after deactivating shield.

Link

Other

Increased shield size.

Samus

Dash Attack

Increased the power of the beginning of the attack.

Samus

Up Smash Attack

Extended launch distance.

Samus

Down Smash Attack

Extended launch distance.

Samus

Up Throw

Extended launch distance.

Samus

Other

Increased power of midair grab.

Increased the amount of time hit detection lasts for midair grab.

Increased shield size.

Dark Samus

Dash Attack

Increased the power of the beginning of the attack.

Dark Samus

Up Smash Attack

Extended launch distance.

Dark Samus

Down Smash Attack

Extended launch distance.

Dark Samus

Up Throw

Extended launch distance.

Dark Samus

Other

Increased power of midair grab.

Increased the amount of time hit detection lasts for midair grab.

Increased shield size.

Made the right arm briefly invincible after activating shield.

Yoshi

Other

Increased shield size.

Made the head and both legs briefly invincible after activating shield.

Kirby

Other

Increased shield size.

Fox

Other

Changed the animation when receiving attacks from opponents while shielding.

Pikachu

Other

Increased shield size.

Captain Falcon

Neutral Attack 1

Made it easier to hit multiple times.

Captain Falcon

Other

Increased shield size.

Bowser

Other

Increased shield size.

Ice Climbers

Other

Increased shield size.

Sheik

Down Smash Attack

Increased attack speed.

Made it easier to hit multiple times.

Sheik

Grab

Increased grab range of stationary grab.

Sheik

Neutral Special 

Reduced vulnerability when landing after using the move in the air.

Sheik

Side Special

Reduced vulnerability after using the move on the ground and in the air.

Increased the amount of time hit detection lasts for the explosion.

The explosion will no longer get negated.

Sheik

Up Special

Extended launch distance for the explosion.

Sheik

Other

Increased shield size.

Zelda

Side Tilt Attack

Increased power.

Extended launch distance.

Zelda

Neutral Air Attack

Reduced vulnerability when landing after using the move.

Made it easier to hit multiple times.

Zelda

Up Air Attack

Increased attack range.

Increased the amount of time hit detection lasts.

Decreased power for the latter half of the time hit detection lasts.

Extended launch distance when hit in the high-damage range.

Zelda

Side Special

Increased the high-damage range.

Increased the amount of time hit detection lasts.

Zelda

Down Special

Increased power.

Extended launch distance.

Zelda

Other

Increased shield size.

Dr. Mario

Side Tilt Attack

Increased power.

Extended launch distance.

Dr. Mario

Down Tilt Attack

Increased the amount of time opponents will be in the damage animation.

Shortened launch distance.

Dr. Mario

Neutral Air Attack

Increased the power of the attack in the high-damage range.

Extended launch distance when hit in the high-damage range.

Dr. Mario

Down Air Attack

Increased the amount of time hit detection lasts.

Dr. Mario

Up Special

Extended launch distance when hit in the high-damage range.

Pichu

Other

Increased shield size.

Falco

Other

Increased shield size.

Young Link

Neutral Attack 1

Increased attack speed.

Young Link

Up Smash Attack

Extended launch distance.

Young Link

Up Air Attack

Extended launch distance.

Young Link

Forward Throw

Extended launch distance.

Young Link

Other

Increased attack speed for midair grab.

Adjusted launch angle for midair grab.

Increased the amount of time opponents will be in the damage animation.

Increased shield size.

Ganondorf

Other

Increased shield size.

Mewtwo

Other

Changed posture while shielding to reduce vulnerability to a shield stab.

Increased shield size.

Mr. Game & Watch

Other

Increased shield size.

Meta Knight

Other

Increased shield size.

Pit

Other

Increased shield size.

Dark Pit

Other

Increased shield size.

Zero Suit Samus

Down Special

Shortened the time opponents are buried when stomped on.

Zero Suit Samus

Other

Increased shield size.

Snake

Other

Increased shield size.

Made the head briefly invincible after activating shield.

Squirtle

Other

Increased shield size.

Charizard

Other

Increased shield size.

Diddy Kong

Other

Made the arm briefly invincible after deactivating shield.

Sonic

Other

Increased shield size.

King Dedede

Other

Increased shield size.

Olimar

Other

Increased shield size.

Lucario

Other

Increased shield size.

Toon Link

Dash Attack

Reduced vulnerability.

Toon Link

Down Smash Attack

Extended launch distance.

Toon Link

Back Air Attack

Increased attack speed.

Toon Link

Down Air Attack

Increased the power of the attack in the low-damage range.

Extended launch distance when hit in the low-damage range.

Toon Link

Other

Increased the amount of time hit detection lasts for midair grab.

Wolf

Other

Increased shield size.

Villager

Other

Increased shield size.

Wii Fit Trainer

Other

Increased shield size.

Rosalina & Luma

Other

Increased shield size.

Little Mac

Other

Increased shield size.

Greninja

Other

Increased shield size.

Mii Brawler

Side Special 3

Made it easier to grab opponents.

Mii Swordfighter

Other

Increased shield size.

Palutena

Up Tilt Attack

Increased power of the last attack.

Extended launch distance for the last attack.

Palutena

Down Smash Attack

Extended launch distance when hit in the high-damage range.

Palutena

Neutral Air Attack

Shortened launch distance.

Reduced the range of the last attack against opponents in the air.

Palutena

Downward Throw

Extended launch distance.

Palutena

Other

Increased shield size.

PAC-MAN

Other

Increased shield size.

Bowser Jr.

Other

Increased shield size.

Duck Hunt

Flurry Attack

Increased the amount of time opponents will be in the damage animation.

Duck Hunt

Other

Increased shield size.

Ryu

Down Tilt Attack (Heavy)

Adjusted launch angle.

Ryu

Down Smash Attack

Now possible on hit to cancel the attack animation into a special move.

Reduced the power against shields.

Ryu

Neutral Special

Increased the opponent’s downtime when shielding against Hadoken.

Made it easier for Shakunetsu Hadoken to hit multiple times.

Ryu

Side Special

Made the pivoting leg invincible while rotating when used on the ground.

Increased power.

Extended launch distance when hit in the high-damage range.

Ryu

Other

Increased shield size.

Ken

Down Tilt Attack (Heavy)

Adjusted launch angle.

Ken

Down Smash Attack

Now possible on hit to cancel the attack animation into a special move.

Reduced the power against shields.

Ken

Side Special

Made the pivoting leg invincible while rotating when used on the ground.

Made it easier to hit multiple times.

Ken

Other

Increased shield size.

Cloud

Dash Attack

Extended launch distance when hit in the high-damage range.

Cloud

Side Smash Attack

Made it easier to hit multiple times.

Cloud

Up Smash Attack

Extended launch distance when hit with the sword tip.

Increased attack speed.

Cloud

Up Special

Increased the speed of the edge-grab timing.

Cloud

Down Special

Increased the speed at which the gauge fills up with Limit Charge.

Cloud

Other

Increased shield size.

Corrin

Other

Increased shield size.

Bayonetta

Other

Increased shield size.

Ridley

Other

Made one part of the wing briefly invincible after activating or deactivating shield.

Changed posture while shielding to reduce vulnerability to a shield stab.

King K. Rool

Other

Adjusted the shield’s center and center of the posture during shielding to match.

Increased shield size.

Incineroar

Side Special

Extended launch distance when opponents that are not grabbed with a side special are caught up in the lariat or back body drop.

Piranha Plant

Other

Made the lips briefly invincible after deactivating shield.

Joker

Neutral Special

Reduced the range when shooting downward in the air.

Joker

Other

Reduced the amount of time Arsene is summoned for when receiving damage while Arsene is summoned in battles with two or fewer opponents.

Those were the full Smash Ultimate update 7.0.0 patch notes. How did your character do? Think their position will change in our Super Smash Bros. Ultimate tier list? Let us know in the comments below! You can also check out our Byleth Moveset guide to make sure you’re ready for the latest fighter in the roster.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

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