How to holster your weapon in The Outer Worlds

Put that thing away before someone gets hurt! Learn how to holster your weapon in The Outer Worlds with our guide.

This isn’t Call of Duty, stop waving that thing around in peoples’ faces! Your gun might be handy for killing aliens and bad dudes in The Outer Worlds, but no one in town is impressed by your little peashooter, so holster it before you start a conversation. Don’t know how to put your gun away? Not to worry, we can teach you how to holster your weapon in The Outer Worlds.

How to holster your weapon in The Outer Worlds

How to holster your weapon in The Outer Worlds
Even this fella knows better than to point a gun when having a conversation. © Obsidian

No one enjoys having a rifle pointed at them during a conversation, least of all the people you consider your friends and companions. Thankfully, learning how to holster your weapon in The Outer Worlds is as easy as it would be in real life, with the added bonus that you won’t accidentally shoot yourself!

To holster your weapon on PS4, hold Square. To holster your weapon on Xbox One, hold X. Playing on PC? Hold down the R key. Want to get your weapon back out? Tap the same button or try to aim down sights. 

The fact that the button is the same on consoles as it is for talking to people means you will, on occasion, pull out your gun when trying to start a conversation. Never fear, people in The Outer Worlds seem much more chill about this whole situation than in real life, so just calmly holster again before you start talking. Presumably everyone in this world runs around pointing guns everywhere. Probably a side effect of the dead alien life wandering around. Still, if you want to act a touch more civilized, remember to hold that reload key to put your weapon away from time to time.

Now that you know how to holster your weapon in The Outer Worlds, you can start talking to people like a regular old human being and not an angry lunatic. With that in mind, why not check our other guides for The Outer Worlds, including whether you should send power to Edgewater or Botanical in the early stages of the game.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

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