Watch out for Artillery
I have a feeling artillery is going to be a whole new level of pain in the neck. SPG’s excel in open environments and, unless you’re in the city, this entire map is pretty open to the elements (assuming you count High-Explosive as an element). Not only this, but due to the games being 30 vs 30. the limit for Artillery per team has been increased to 4 as opposed to 3. What this translates to is a potential (or in my case guaranteed) four lots of 20-second stun high-calibre HE dropping on you every 25-30 seconds. I can’t wait…
If you notice a game is particularly Arty-heavy, or they have a seeming interest in your demise, trying to determine where they’re firing from and take cover behind anything you possible can in the middle of the map, or city area. If you decided to go East, then may RNGesus have mercy on your soul.