Sky Rogue - Guide to All Weapons and Stats

A look at all of the weapons that can be unlocked in Sky Rogue. 

If you recently started playing Sky Rogue, you may find yourself seeking to learn more about the stats of all unlockable weapons. There are quite a few, each with their own unique properties. In Sky Rogue, weapons are split up by type. There are Basic Weapons, Guns, Air-to-Air Weapons, and Air-to-Ground Weapons.

Each of these weapon types are found in your loadout and can be selected by pressing 1, 2, 3, or 4. Interestingly enough, you can equip multiple instances of a given weapon as their ammo counts are stackable. However, which weapons should you prioritize in Sky Rogue? Which will help you out the most?

Below, we put together a complete guide on all weapons and weapon stats available in Sky Rogue!

Sky Rogue - Guide to All Weapons and Stats

Below, you'll find the stats on all available weapons in Sky Rogue.

Basic Weapons

MICRO Micromissile

  • Payload: 20
  • Avionics: 20
  • Ammo: 3 (x2)
  • Damage: 20
  • Range: 500m
  • Speed: 9,000
  • Reload: 3s

MICRO-T Turbo Micromissile

  • Payload: 20
  • Avionics: 30
  • Ammo: 3 (x2)
  • Range: 500m
  • Speed: 12,000
  • Reload: 3s

MICRO-RKT Needle

  • Payload: 30
  • Avionics: 0
  • Ammo: 6 (x2)
  • Damage: 20
  • Range: 800m
  • Speed: 10,000
  • Reload: 2s

MICRO-S Swarm Micromissile

  • Payload: 20
  • Avionics: 20
  • Ammo: 5 (x2)
  • Damage: 10
  • Range: 500m
  • Speed: 10,000
  • Reload: 2s

MICRO-H Heavy Micromissile

  • Payload: 30
  • Avionics: 20
  • Ammo: 3 (x2)
  • Damage: 30
  • Range: 500m
  • Speed: 8,000
  • Reload: 3s
In Sky Rogue, there are four different types of weapons.

Guns

GUN 20mm Vulkan

  • Payload: 10
  • Avionics: 0
  • Ammo: 50
  • Damage: 8
  • Range: 500m
  • Speed: 24,000
  • Reload: 0.4s

GUN-H 24mm Heavy Vulkan

  • Payload: 20
  • Avionics: 0
  • Ammo: 30
  • Damage: 15
  • Range: 600m
  • Speed: 20,000
  • Reload: 0.5s

GUN-T 20mm Turbo Vulkan

  • Payload: 10
  • Avionics: 10
  • Ammo: 30
  • Damage: 8
  • Range: 400m
  • Speed: 25,000
  • Reload: 0.3s

TWIN-GUN Twin Vulkan

  • Payload: 30
  • Avionics: 0
  • Ammo: 50
  • Damage: 8 (x2)
  • Range: 500m
  • Speed: 24,000
  • Reload: 0.4s
Cannons are great weapons when it comes to dealing damage in Sky Rogue.

Cannons

AC/40 40mm Autocannon

  • Payload: 50
  • Avionics: 10
  • Ammo: 5
  • Damage: 200
  • Range: 1,000m
  • Speed: 6,000
  • Reload: 4s

FLAK Flak Cannon

  • Payload: 50
  • Avionics: 10
  • Ammo: 8
  • Damage: 40
  • Range: 1,000m
  • Speed: 20,000
  • Reload: 3s
Aside from Cannons, prioritizing Air-to-Air Weapons in Sky Rogue is vital to victory.

Air-to-Air Weapons

AAM-IR Diamondback

  • Payload: 10
  • Avionics: 30
  • Ammo: 2
  • Damage: 60
  • Range: 500m
  • Speed: 11,000
  • Reload: 4s

AAM-IRMR Cobra

  • Payload: 10
  • Avionics: 50
  • Ammo: 2
  • Damage: 80
  • Range: 1,000m
  • Speed: 14,000
  • Reload: 6s

AAM-LR Longbow

  • Payload: 20
  • Avionics: 80
  • Ammo: 1
  • Damage: 150
  • Range: 2,000m
  • Speed: 9,000
  • Reload: 10s

AAM-MR Javelin

  • Payload: 10
  • Avionics: 60
  • Ammo: 1
  • Damage: 100
  • Range: 1,000m
  • Speed: 9,000
  • Reload: 8s

AAM-S Meteor

  • Payload: 10
  • Avionics: 60
  • Ammo: 1
  • Damage: 100
  • Range: 500m
  • Speed: 8,000
  • Reload: 6s

AAM-MIRV Flail

  • Payload: 20
  • Avionics: 60
  • Ammo: 1
  • Damage: 6 (x20)
  • Range: 750m
  • Speed: 9,500
  • Reload: 10s

Air-to-Ground Weapons

RKT Dirk

  • Payload: 30
  • Avionics: 0
  • Ammo: 10
  • Damage: 50
  • Range: 500m
  • Speed: 7,000
  • Reload: 2s

RKT-H Estoc

  • Payload: 50
  • Avionics: 0
  • Ammo: 8
  • Damage: 100
  • Range: 800m
  • Speed: 6,000
  • Reload: 2.5s

AGM-FF Firestorm

  • Payload: 40
  • Avionics: 20
  • Ammo: 2
  • Damage: 100
  • Range: 750m
  • Speed: 16,000
  • Reload: 10s

UB-C Morningstar

  • Payload: 60
  • Avionics: 10
  • Ammo: 3
  • Damage: 4 (x100)
  • Range: N/A (falls until impact)
  • Speed: Variable
  • Reload: 5s

UB-1 Warhammer

  • Payload: 80
  • Avionics: 10
  • Ammo: 3
  • Damage: 400
  • Range: N/A (falls until impact)
  • Speed: Variable
  • Reload: 5s

GB-1 Yumi

  • Payload: 90
  • Avionics: 30
  • Ammo: 1
  • Damage: 800
  • Range: 1,000m
  • Speed: Variable
  • Reload: 10s

UB-2 Basilisk

  • Payload: 100
  • Avionics: 20
  • Ammo: 1
  • Damage: 800
  • Range: N/A (falls until impact)
  • Speed: Variable
  • Reload: 20s

FLARE Countermeasures

  • Payload: 10
  • Avionics: 20
  • Ammo: 8
  • Damage: 3 (x0)
  • Range: 500m
  • Speed: 2,000
  • Reload: 1s

ALMM Scorpion

  • Payload: 20
  • Avionics: 30
  • Ammo: 1
  • Damage: 50
  • Range: 500m
  • Speed: 8,000
  • Reload: 5s

IFDL Trebuchet

  • Payload: 40
  • Avionics: 20
  • Ammo: 1
  • Damage: TBD
  • Range: TBD
  • Speed: TBD
  • Reload: 5s

GUN-TAIL Tail Vulkan

  • Payload: 40
  • Avionics: 10
  • Ammo: 1
  • Damage: 10
  • Range: 500m
  • Speed: 20,000
  • Reload: 0.1s

BOOST Aeroboost

  • Payload: 20
  • Avionics: 40
  • Ammo: 1
  • Damage: N/A
  • Range: N/A
  • Speed: N/A
  • Reload: TBD

DODGE Aeordodge

  • Payload: 10
  • Avionics: 30
  • Ammo: 1
  • Damage: N/A
  • Range: N/A
  • Speed: N/A
  • Reload: TBD

There you have it, a look at the stats found in all of the unlockable weapons in Sky Rogue. What are your favorite loadout options to use in the game? Let us know in the comments below!

By reading through this guide, you should now know the stats of all unlockable weapons in Sky Rogue.

Morgan is a writer, indie game lover, and socially awkward coffee addict. Need something? Morgan can be reached at morgan.shaver@allgamers.com or if you like, you can say hello using GIFs on Twitter.

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