For Honor's dedicated servers go live on console today

Serving up stability.

The long-awaited dedicated server update to the console version of Ubisoft’s Viking/Samurai/Knight fighting game goes live today on Xbox One and PlayStation 4 at 6am PT.

Dedicated servers aim to improve the full online experience of For Honor, reducing latency, player disconnects and host transferring while improving stability and performance.

The update marks a key part of For Honor’s Season 5 of support which is titled Age of Wolves. Along with the new servers, Age of Wolves has already included a special Apollyon’s Legacy PvE event, will seriously overhaul a few of the game’s weaker characters including the Kensei and Berserker, and will include new training modes for new players.

The update came to the PC release a few weeks back and resulted in a significant jump in match completion rates as problems with host migrations were eliminated. Ubisoft has become the master of this kind of support, demonstrating its success with team shooter Rainbow Six Siege, so we’re interested to see how long this level of sustainment lasts for smaller titles like For Honor.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at henry@moonrock.biz, or catch him on Twitter.

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