Among Us roadmap details

All the updates planned for InnerSloth's popular indie game of interstellar betrayal.

With the latest patch delivered, Developer InnerSloth has produced a very rough roadmap of planned updates for Among Us.

The tasks-and-traitors multiplayer hit has had a pretty wild ride in the last half a year, but it looks like there’s plenty more fun to come, especially with fewer cheaters kicking about than their used to be. Before we get to the roadmap, here’s everything included in the new update from the InnerSloth website.

Among Us patch notes

Among Us roadmap patch notes
 
© InnerSloth
  • Added Anonymous Voting option
    • All votes appear as grey
  • Added Task Bar Modes
    • Always mode works like normal
    • Meeting mode only updates the bar during meetings
    • Invisible mode removes the task bar entirely
  • MIRA: Comms sabotage clears the security logs
  • Added symbols to fix wires task
  • Added cosmetics to meeting screen
  • Various bug fixes

While the options to have anonymous votes or hidden task progression are certainly welcome, it’s likely that the bug fixes will be most welcome to players. According to InnerSloth’s own post, previous anti-cheat solutions were rushed into the game as quickly as possible to stop players from ruining the experience. Sadly, that haste resulted in a bunch of bugs that impacted the ability for many non-cheating folks to join in the fun. Further updates on this are expected in the coming months as well.

Among Us roadmap

Beyond this most recent update, InnerSloth promises there’s much more on the way for Among Us. They’ve held off from publishing a strict roadmap, but have given a good look at the major updates currently in progress. Here’s what they’ve highlighted:

  • Accounts

      • We’re hoping to get accounts into the game by December. This will allow players to report accounts that are toxic and/or hacking. They may be a bit barebones at first but things like friends lists will also come at a later date after launch.

  • New Map

      • We’re hard at work on a new map (It’s Henry Stickmin themed!). This map is currently looking bigger than Polus! The map will contain plenty of new tasks and will be available for free to all players!

  • Translations/Localization

      • The game is currently only translated into a few languages (and some of those translations are a bit rough). We’re planning on getting professional translations into multiple languages (More than we currently have, not ready to share quite which languages yet). To all the people offering to translate, thanks for reaching out, but we’ve got it under control!

  • Colorblind support

    • This patch contains a first pass on colorblind support. We’ll continue monitoring it to see how it performs.

“We’ve got lots of things we’re planning that we’re not quite ready to share yet!” The blog post concludes. “Thanks for sticking with us and enjoying the game! We’re going through some growing pains right now, but I am very excited for the future of Among Us!”

The content listed above might seem like small steps compared to other online games, but it’s always worth remembering that InnerSloth is a very small team, so you shouldn’t expect Fortnite levels of content drops. Still, when the core premise is that good, we hardly have room to complain anyway. For more Among Us news and information, click here to head to the hub page.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at henry@moonrock.biz, or catch him on Twitter.

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