Smash Ultimate 8.0.0 patch notes

The Super Smash Bros. Ultimate 8.0.0 update patch notes bring changes to loads of characters, who need to step up to face newcomer Min Min.

With the arrival of Min Min, Super Smash Bros. Ultimate has received a new patch which brings with it a huge number of balance changes. Want to know what’s included in the Smash Ultimate 8.0.0 patch notes? We’ve got the full listing right here.

Smash Ultimate update 8.0.0 patch notes

Smash Ultimate update 8.0.0 patch notes
 
© Nintendo

The 8.0.0 update for Super Smash Bros. Ultimate includes a massive suite of changes, with several characters like Kirby, Captain Falcon, Falco and Marth getting a lot of buffs. It looks like the months to come will be an interesting time for Smash Ultimate’s balance, and we could see several tier list placements shift around. We’ll wait until we’ve seen a bit more of what this patch has to offer before placing judgement on the updated cast. For now, here are the full Smash Ultimate update 8.0.0 patch notes direct from Nintendo.

Character

Move

Change

Mario

Final Smash

Increased power.

Increased attack range.

Kirby

Dash Attack

Reduced vulnerability.

Extended launch distance when hitting with the beginning of the attack.

Kirby

Down Smash Attack

Increased attack speed.

Extended launch distance.

Kirby

Forward Air Attack

Increased power of second and last attack.

Extended launch distance of the last attack.

Kirby

Back Air Attack

Extended launch distance when hitting with the beginning of the attack.

Kirby

Down Special

Extended launch distance.

Captain Falcon

Dash Attack

Reduced vulnerability.

Captain Falcon

Down Tilt Attack

Extended launch distance.

Captain Falcon

Up Smash Attack

Extended launch distance of the second attack.

Captain Falcon

Side Special

Increased attack range forward when used on the ground.

Adjusted launch angle when used on the ground.

Shortened launch distance when used on the ground.

Made it easier to trigger a meteor effect when using the move in the air.

Captain Falcon

Down Special

Increased attack speed.

Extended launch distance when hitting in the high-damage range.

Jigglypuff

Final Smash

Made the opponent's movements slower during the initial slowdown period.

Ice Climber

Final Smash

Made the opponent's movements slower during the initial slowdown period.

Increased the speed at which the iceberg will appear.

Increased attack range near the peak of the iceberg.

Made it easier to grab on to the condor.

Sheik

Side Smash Attack

Made it easier to hit multiple times.

Increased attack range of the second attack.

Dr. Mario

Final Smash

Increased power.

Falco

Down Tilt Attack

Increased attack speed.

Adjusted launch angle.

Falco

Up Smash Attack

Made it easier to hit multiple times.

Extended launch distance.

Increased the amount of time hit detection lasts.

Falco

Neutral Air Attack

Increased speed of the last attack.

Increased attack range of the last attack.

Falco

Down Air Attack

Reduced vulnerability.

Reduced vulnerability when landing after using the move.

Falco

Side Special

Increased the amount of time hit detection lasts.

Increased attack speed when used on the ground.

Marth

Down Smash Attack

Extended launch distance when hitting in the high-damage range.

Marth

Forward Air Attack

Made it easier to hit the high-damage range.

Marth

Back Air Attack

Made it easier to hit the high-damage range.

Marth

Up Air Attack

Made it easier to hit the high-damage range.

Mewtwo

Back Air Attack

Extended launch distance.

Increased power of the tip and middle attack-range areas of the tail.

Mewtwo

Up Air Attack

Extended launch distance.

Mewtwo

Downward Throw

Reduced vulnerability.

Mewtwo

Neutral Special

Increased power when not charged.

Increased attack speed.

Reduced vulnerability.

Mewtwo

Up Special

Reduced vulnerability after landing and finishing the move.

Meta Knight

Neutral Air Attack

Increased attack range.

Meta Knight

Forward Air Attack

Reduced vulnerability.

Made it easier to hit multiple times.

Meta Knight

Back Air Attack

Made it easier to hit multiple times.

Meta Knight

Neutral Special

Increased the amount of time hit detection lasts for the high-damage range.

Meta Knight

Up Special

Made it easier to hit multiple times.

Adjusted launch angle of the first attack.

Increased attack range of the second attack.

Pit

Down Tilt Attack

Adjusted launch angle.

Shortened launch distance.

Pit

Up Smash Attack

Extended launch distance of the final attack.

Pit

Down Smash Attack

Adjusted launch angle of the first attack.

Pit

Up Air Attack

Increased attack speed.

Adjusted launch angle.

Extended launch distance of the last attack.

Reduced vulnerability.

Pit

Attack when Getting Up

The vulnerability for attacking when getting up now aligns with other fighters.

Pit

Down Special

Reduced vulnerability.

Dark Pit

Down Tilt Attack

Adjusted launch angle.

Shortened launch distance.

Dark Pit

Up Smash Attack

Extended launch distance of the final attack.

Dark Pit

Down Smash Attack

Adjusted launch angle of the first attack.

Dark Pit

Up Air Attack

Increased attack speed.

Adjusted launch angle.

Extended launch distance of the final attack.

Reduced vulnerability.

Dark Pit

Attack when Getting Up

The vulnerability for attacking when getting up now aligns with other fighters.

Dark Pit

Down Special

Reduced vulnerability.

Zero Suit Samus

Final Smash

Increased the amount of time hit detection lasts for the final attack.

Ike

Dash Attack

Extended launch distance.

Ike

Down Tilt Attack

Shortened launch distance.

Ike

Neutral Air Attack

Extended launch distance.

Reduced the low-damage range.

Ike

Forward Air Attack

Reduced vulnerability.

Maintained the launch distance and increased power.

Ike

Up Special

Made it so the first attack upward does not get neutralized.

Extended launch distance of the final attack.

Adjusted launch angle of the final attack.

Ivysaur

Basic Movements

The vulnerability for breaking falls forward and backward now aligns with other fighters.

Diddy Kong

Dash Attack

Made it easier to hit multiple times.

Increased attack range of the final attack.

Diddy Kong

Side Tilt Attack

Increased attack range near the hands.

Adjusted launch angle.

Increased the amount of time hit detection lasts for the weak attack.

Diddy Kong

Down Smash Attack

Increased attack speed.

Increased the amount of time hit detection lasts for the second attack.

Diddy Kong

Forward Air Attack

Increased attack range of the beginning of the attack.

Diddy Kong

Down Special

Extended the time until the banana peel can be thrown again after it has initially been thrown.

Sonic

Final Smash

Made the opponent's movements slower during the initial slowdown period.

Increased attack range when initiating attack.

King Dedede

Up Tilt Attack

Increased power.

Extended launch distance.

King Dedede

Down Tilt Attack

Adjusted launch angle.

King Dedede

Forward Air Attack

Extended launch distance.

King Dedede

Up Air Attack

Extended launch distance of the final attack.

King Dedede

Neutral Special

Increased the speed to start Inhale.

Increased the range fighters can be inhaled when using Inhale on the ground.

Olimar

Final Smash

Increased high-damage attack range when exploding.

Increased power of the explosion.

Villager

Neutral Attack

Made it easier to hit multiple times.

Villager

Up Tilt Attack

Made it easier to hit multiple times.

Made the arm and head invincible while attacking.

Villager

Up Smash Attack

Increased power for fireworks.

Extended launch distance.

Villager

Up Air Attack

Extended launch distance.

Villager

Down Air Attack

Increased attack speed.

Villager

Down Special

Reduced vulnerability when planting a seed.

Reduced vulnerability when watering.

Extended launch distance when attacking with an axe.

Increased power against shields when attacking with an axe.

Mega Man

Basic Movements

The vulnerability for breaking falls forward and backward now aligns with other fighters.

Wii Fit Trainer

Down Tilt Attack

Adjusted launch angle.

Wii Fit Trainer

Up Smash Attack

Increased attack speed.

Wii Fit Trainer

Down Smash Attack

Reduced vulnerability.

Wii Fit Trainer

Forward Air Attack

Reduced vulnerability.

Reduced vulnerability when landing after using the move.

Wii Fit Trainer

Neutral Special

Extended launch distance.

Wii Fit Trainer

Final Smash

Increased attack range for the large silhouette at the end.

Extended launch distance for the large silhouette at the end.

Rosalina & Luma

Final Smash

Increased power.

Shortened the distance an opponent can move with hitstun shuffling when repeatedly hit.

Extended launch distance for the final attack.

Little Mac

Basic Movements

The amount of time for breaking falls backward now aligns with other fighters.

Little Mac

Attack when Getting Up

The vulnerability for attacking when getting up now aligns with other fighters.

Palutena

Final Smash

Shortened the amount of time surrounding opponents will be slowed at the start of the move.

Decreased the range the Black Hole can pull in.

Pac-Man

Basic Movements

The vulnerability for breaking falls on the ground now aligns with other fighters.

Duck Hunt

Basic Movements

The vulnerability for breaking falls on the ground now aligns with other fighters.

Corrin

Side Smash Attack

Increased power for the tip's attack range.

Increased attack range of the tip.

Increased the opponent’s downtime when hitting a shield.

Corrin

Forward Air Attack

Maintained the launch distance and increased power.

Corrin

Back Air Attack

Increased power when hitting with the beginning of the attack.

Extended launch distance when hitting with the beginning of the attack.

Corrin

Up Air Attack

Increased power.

Extended launch distance.

Corrin

Side Special

Reduced vulnerability for lance attacks.

Extended launch distance for the kick when hitting with the beginning of the attack.

Reduced vulnerability when jumping after stabbing.

Bayonetta

Side Tilt Attack 3

Reduced vulnerability.

Bayonetta

Up Tilt Attack

Increased attack speed.

Made it easier to hit multiple times.

Increased attack range of the last attack.

Increased the amount of time hit detection lasts of the last attack.

Bayonetta

Side Smash Attack

Extended launch distance.

Increased the amount of time hit detection lasts.

Bayonetta

Side Special

Reduced vulnerability when used on the ground.

Reduced vulnerability when kicking upward.

Bayonetta

Up Special

Shortened the distance an opponent can move with hitstun shuffling when repeatedly hit.

Bayonetta

Final Smash

Shortened launch distance for fighters that did not get instantly KO'd after Gomorrah's attack hits.

Adjusted launch angle for fighters that did not get instantly KO'd after Gomorrah's attack hits.

Ridley

Down Special

Increased power for the tip's attack range.

King K. Rool

Dash Attack

Extended launch distance.

Increased the amount of time hit detection lasts for the high-damage range.

King K. Rool

Up Smash Attack

Increased power.

Extended launch distance.

King K. Rool

Backward Throw

Adjusted launch angle.

King K. Rool

Side Special

Made it hard to flinch from opponent's attacks while throwing the crown.

King K. Rool

Other

Increased durability of the belly.

Isabelle

Dash Attack

Increased attack speed.

Isabelle

Up Tilt Attack

Reduced vulnerability.

Isabelle

Up Smash Attack

Increased attack speed.

Isabelle

Up Air Attack

Extended launch distance.

Isabelle

Down Air Attack

Increased attack speed.

Incineroar

Up Smash Attack

Extended launch distance.

Incineroar

Grab Attack

Increased the speed for grabs, dash grabs, and turning and grabbing.

Incineroar

Forward Throw

Extended launch distance.

Incineroar

Side Special

Increased the speed of grabs.

Extended launch distance for when the Lariat hits.

Incineroar

Down Special

Reduced vulnerability.

Increased the power up amount when the move succeeds.

Piranha Plant

Up Tilt Attack

Adjusted launch angle.

Increased attack speed.

Piranha Plant

Down Smash Attack

Increased attack speed.

Piranha Plant

Forward Air Attack

Increased attack speed.

Piranha Plant

Back Air Attack

Extended launch distance.

Piranha Plant

Up Air Attack

Increased power.

Extended launch distance.

Hero

Down Special

Made it easier to hit multiple times with Kaboom.

Banjo & Kazooie

Edge Attacks

Increased the backward attack range.

Terry

Final Smash

Extended launch distance.

That’s the full list of changes in the Smash Ultimate 8.0.0 update patch notes! Has your character been buffed? Share your excitement in the comments below! Click here to head to the Smash Ultimate game hub for more news, tips and tricks regarding the game.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

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